14
Sep
2026
Having the ability to generate code when needed by manipulating attribute-like elements in your code is almost too good to be true. However, as you'll see in this post, Swift macros are not all sunshine and roses.
27
Jul
2026
Now that Google Search includes AI summaries in the EU, I've seen many people using adblockers to remove the AI slop. In my humble opinion, this is not a good enough solution and does not disable the feature and the associated resource consumption. In this post, I will explain how to set up Firefox to continue using Google without any AI summary.
04
Apr
2026
At the end of 2024, I was stuck in the mud with Swift's String Concurrency. After some time, I finally realized I needed a break from all that for a while. That "while" lasted almost 6 months and resulted in VGTunes. In this post, I will talk about the creation of my own video game music database website.
13
Sep
2024
A few weeks ago was held the 2024 edition of the GMTK Game Jam. I participated and released a game. However, this year, I put up a complementary challenge: using the Godot game engine. In this post, I explain how this first experience went.
12
Jul
2024
A few days ago, I released MFX, a PHP micro-framework I've been working on for the past 10 years. In this post, I will tell you the story of this project and how its 1.0 release has been received.